Wow , taking some time off was crucial to me, but currently i start once again working on my indie project SOE 2500.
- Indeed we live currently in very turbulent times , so whats my next moves:
- create some concept art for one mission in the game
- make sure at least one mission in the game can be presented to the public
- create clean software architecture , so that the software design can be reused repeatedly in other missions
- read some documentations understand which changes did happen to Unity engine and how they may or not hinder my current implementation work
Overall this should be very interesting experience.